Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!
Editing Making sounds
From Quake Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
=Sound File Formats= | =Sound File Formats= | ||
− | |||
− | + | Sounds in the original Quake are [https://en.wikipedia.org/wiki/Monaural mono] [https://en.wikipedia.org/wiki/WAV WAV files] with a sample rate of 11kHz and a bitrate of 8. This is usually referred to as “11k 8bit mono.” | |
− | + | For looping sounds the Quake engine requires a cue point at the end of the WAV file, for example with [https://loopauditioneer.sourceforge.io/ LoopAuditioner]. | |
− | |||
− | |||
− |