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Difference between revisions of "Mega-Health"

From Quake Wiki

 
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A megahealth gives you 100 extra points of health. You have a maximum of 250 health points, so you can actually pick up a couple of these things. After a short grace period, any extra health you have wears off at a rate of about 1 point per second until it reaches the standard maximum of 100.
 
A megahealth gives you 100 extra points of health. You have a maximum of 250 health points, so you can actually pick up a couple of these things. After a short grace period, any extra health you have wears off at a rate of about 1 point per second until it reaches the standard maximum of 100.
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==Bugs==
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*Picking up Megahealth while already overhealed will stack the rate of health degeneration.
  
 
{{Quake items}}
 
{{Quake items}}

Latest revision as of 10:54, 30 May 2019

A megahealth gives you 100 extra points of health. You have a maximum of 250 health points, so you can actually pick up a couple of these things. After a short grace period, any extra health you have wears off at a rate of about 1 point per second until it reaches the standard maximum of 100.

Bugs[edit]

  • Picking up Megahealth while already overhealed will stack the rate of health degeneration.
Items in Quake
Health | Ammo Boxes | Mega-Health | Quad Damage | Biosuit | Pentagram of Protection | Ring of Shadows | Green Armor | Yellow Armor | Red Armor