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Editing Ogre
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{{Infobox Monster | {{Infobox Monster | ||
− | | name = Ogre | + | |name=Ogre |
− | | | + | |entity=monster_ogre |
− | | | + | |model=ogre.mdl<br />ogre.mdl (head gib) |
− | | health = 200 | + | |health=200 |
− | + | |attacks=Chainsaw, grenade launcher | |
− | | attacks = Chainsaw, grenade launcher | + | |drop=2 rockets |
− | | drop = 2 rockets | + | |gameversion=Shareware |
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− | | gameversion = Shareware | ||
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}} | }} | ||
− | + | [[Image:ogre.gif|left]] | |
− | [[Image: | ||
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'''Ogres''' are the most common foe in the realms of Quake. With a deadly chainsaw for melee fights and a grenade launcher otherwise (though their grenade launcher is weaker than the player's), they can truly pack a punch. If you can, get somewhere higher up than they are, because they are unable to aim upwards and their own grenades might bounce back and hit them. Use a [[Double-Barrelled Shotgun]] at close range, 4 shots should put them down. Otherwise, use a [[Grenade Launcher]] or a [[Rocket Launcher]] for an even return of ammo, as they drop two rockets upon their demise. | '''Ogres''' are the most common foe in the realms of Quake. With a deadly chainsaw for melee fights and a grenade launcher otherwise (though their grenade launcher is weaker than the player's), they can truly pack a punch. If you can, get somewhere higher up than they are, because they are unable to aim upwards and their own grenades might bounce back and hit them. Use a [[Double-Barrelled Shotgun]] at close range, 4 shots should put them down. Otherwise, use a [[Grenade Launcher]] or a [[Rocket Launcher]] for an even return of ammo, as they drop two rockets upon their demise. | ||
The [[monster_ogre_marksman]] entity produces a slightly different ogre (won't make a sound when the player is sighted, won't make chainsaw dragging sounds, won't make a proper obituary message, has a different decision-making process when choosing whether to attack, and will [[Monster infighting|in-fight]] with regular ogres). | The [[monster_ogre_marksman]] entity produces a slightly different ogre (won't make a sound when the player is sighted, won't make chainsaw dragging sounds, won't make a proper obituary message, has a different decision-making process when choosing whether to attack, and will [[Monster infighting|in-fight]] with regular ogres). | ||
− | + | ''"What's worse than a cannibal monster eight feet tall? One with a chainsaw. And a sackful of grenades."'' | |
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− | + | {{Monsters}} |