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Difference between revisions of "QSB GAMEPLAYFIXES"
From Quake Wiki
(New page: Some useful DarkPlaces gameplayfix cvars collected under a new extension. Default value is unspecified, recommended 0 '''sv_gameplayfix_blowupfallenzombies''' (findradius also lists SOL...) |
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'''sv_gameplayfix_walkoutofsolids''' (allows traces which start in solids to trace out of them) | '''sv_gameplayfix_walkoutofsolids''' (allows traces which start in solids to trace out of them) | ||
+ | [[Category:DarkPlaces]] |
Latest revision as of 02:30, 25 March 2013
Some useful DarkPlaces gameplayfix cvars collected under a new extension.
Default value is unspecified, recommended 0
sv_gameplayfix_blowupfallenzombies (findradius also lists SOLID_NOT)
sv_gameplayfix_findradiusdistancetobox (findradius finds the volume of bounding-boxes rather than the entity origin)
sv_gameplayfix_grenadebouncedownslopes (MOVETYPE_BOUNCE does not get stuck on downward slopes)
sv_gameplayfix_swiminbmodels (allows swimming in bmodels with a water texture)
sv_gameplayfix_walkonbboxes (allows walking on bounding-boxes rather than sliding on them)
sv_gameplayfix_walkoutofsolids (allows traces which start in solids to trace out of them)