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Difference between revisions of "QSB GAMEPLAYFIXES"

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(New page: Some useful DarkPlaces gameplayfix cvars collected under a new extension. Default value is unspecified, recommended 0 '''sv_gameplayfix_blowupfallenzombies''' (findradius also lists SOL...)
 
 
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'''sv_gameplayfix_walkoutofsolids''' (allows traces which start in solids to trace out of them)
 
'''sv_gameplayfix_walkoutofsolids''' (allows traces which start in solids to trace out of them)
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[[Category:DarkPlaces]]

Latest revision as of 02:30, 25 March 2013

Some useful DarkPlaces gameplayfix cvars collected under a new extension.

Default value is unspecified, recommended 0


sv_gameplayfix_blowupfallenzombies (findradius also lists SOLID_NOT)

sv_gameplayfix_findradiusdistancetobox (findradius finds the volume of bounding-boxes rather than the entity origin)

sv_gameplayfix_grenadebouncedownslopes (MOVETYPE_BOUNCE does not get stuck on downward slopes)

sv_gameplayfix_swiminbmodels (allows swimming in bmodels with a water texture)

sv_gameplayfix_walkonbboxes (allows walking on bounding-boxes rather than sliding on them)

sv_gameplayfix_walkoutofsolids (allows traces which start in solids to trace out of them)