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Editing QuakeC Globals
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=== World Globals === | === World Globals === | ||
*''string'' '''string_null''' | *''string'' '''string_null''' | ||
− | :Null string. This differs from | + | :Null string. This differs from "" in that it's not considered a valid string in conditional checks while "" is. |
*''float'' '''skill''' | *''float'' '''skill''' | ||
:The current difficulty of the map. Can be one of the following: | :The current difficulty of the map. Can be one of the following: | ||
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:Stores the last multiplayer spawn point found in order to cycle through them when spawning players in. | :Stores the last multiplayer spawn point found in order to cycle through them when spawning players in. | ||
*''entity'' '''bodyque_head''' | *''entity'' '''bodyque_head''' | ||
− | :Stores a queue of entities to track player corpses. Tracks up to 4 corpses by default. | + | :Stores a queue of entities to track player corpses. Tracks up to 4 corpses by default. |
=== Map Entity Globals === | === Map Entity Globals === |