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Editing QuakeC Globals

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=== World Globals ===
 
=== World Globals ===
 
*''string'' '''string_null'''
 
*''string'' '''string_null'''
:Null string. This differs from empty strings in that it's not considered a valid string in conditional checks while empty strings are.
+
:Null string. This differs from "" in that it's not considered a valid string in conditional checks while "" is.
 
*''float'' '''skill'''
 
*''float'' '''skill'''
 
:The current difficulty of the map. Can be one of the following:
 
:The current difficulty of the map. Can be one of the following:
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:Stores the last multiplayer spawn point found in order to cycle through them when spawning players in.
 
:Stores the last multiplayer spawn point found in order to cycle through them when spawning players in.
 
*''entity'' '''bodyque_head'''
 
*''entity'' '''bodyque_head'''
:Stores a queue of entities to track player corpses. Tracks up to 4 corpses by default.
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:Stores a queue of entities to track player corpses. Tracks up to 4 corpses by default.  
  
 
=== Map Entity Globals ===
 
=== Map Entity Globals ===

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