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Editing Quake Map Format
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− | The Quake .map Format is a plain text file which contains definitions of [[Brush|brushes]] and [[Entity|entities]] to be used by [[QBSP]] and | + | The Quake .map Format is a plain text file which contains definitions of [[Brush|brushes]] and [[Entity|entities]] to be used by [[QBSP]] and it's related compiling tools to create a [[Quake_BSP_Format|.bsp file]] used by Quake as levels. They are generally created by [[Mapping_tools#General_Purpose_Editors|level editing software]]. |
=A simple map= | =A simple map= | ||
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} | } | ||
− | An [[Entity|entity]] is simply defined by | + | An [[Entity|entity]] is simply defined by it's classname, it's origin, and it's various [[Entity_guide|keys]]. An entity may also contain a brush, if it's of a type which uses a brush. An example of this is the worldspawn entity seen in our simple map, which contains a brush. |
==Brush definition== | ==Brush definition== |