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Editing Shub-Niggurath

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| image = monster_quake_shub_niggurath.png
 
| image = monster_quake_shub_niggurath.png
 
| manualtext =  
 
| manualtext =  
| health = 40000 (regenerates to full if damaged)
+
| health = N/A
| gibthresh = N/A (must be [[telefrag|telefragged]])
 
 
| attacks = None
 
| attacks = None
 
| drop = Nothing
 
| drop = Nothing
 
| 1stappearance = [[end]]
 
| 1stappearance = [[end]]
 
| gameversion = Registered
 
| gameversion = Registered
| deathmessage = Player became one with Shub-Niggurath. ''(unused)
+
| deathmessage = None
 
}}
 
}}
  
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The mighty Shub-Niggurath turns out to be an enormous wad of lard with tentacles. She can't even attack, but watch out -- she has a lot of [[Vore]]s and [[Shambler]]s guarding her, and more will spawn in occasionally. To kill her, you need to [[telefrag]] her. See the spikey ball that floats around the level? See the teleporter at the end of the monster- and trap-infested hallway? When you step in the teleporter, you will warp to the location of the spikey ball. Do it when the spikey ball enters Shub-Niggurath, and you'll blow her to pieces. If you do it some other time, you'll most likely fall into the lava.
 
The mighty Shub-Niggurath turns out to be an enormous wad of lard with tentacles. She can't even attack, but watch out -- she has a lot of [[Vore]]s and [[Shambler]]s guarding her, and more will spawn in occasionally. To kill her, you need to [[telefrag]] her. See the spikey ball that floats around the level? See the teleporter at the end of the monster- and trap-infested hallway? When you step in the teleporter, you will warp to the location of the spikey ball. Do it when the spikey ball enters Shub-Niggurath, and you'll blow her to pieces. If you do it some other time, you'll most likely fall into the lava.
  
==Tactics==
+
{{Monsters}}
 
 
<br>
 
<br>
 
 
 
{{Infobox_entity
 
| classname = monster_oldone
 
| commonname = [[Shub-Niggurath]]
 
| type = point
 
| class = [[Monster (entity class)|monster]]
 
| dimensions = 320 x 256 x 280
 
| quakec = [[oldone.qc]]
 
| precaches =
 
progs/oldone.mdl<br>
 
boss2/death.wav<br>
 
boss2/idle.wav<br>
 
boss2/sight.wav<br>
 
boss2/pop2.wav
 
}}
 
 
 
==Entity information==
 
 
 
'''monster_oldone''' is the [[Entity|entity]] for placing '''Shub-Niggurath''' in a level.
 
 
 
===Usage===
 
 
 
 
 
===Attributes===
 
 
 
====Keys====
 
{| class="wikitable" width="100%"
 
|-
 
| ! bgcolor="#eeeeee" width="100px" | ''targetname'' || The targetname of Shub-Niggurath. When triggered, Shub-Niggurath will wake up if inactive.
 
|-
 
| ! bgcolor="#eeeeee" | ''target'' || The targetname of the entity to be triggered when Shub-Niggurath dies.
 
|-
 
| ! bgcolor="#eeeeee" | ''killtarget'' || The targetname of the entity to be removed when Shub-Niggurath dies.
 
|}
 
 
 
====Spawnflags====
 
The monster_oldone entity supports the standard spawnflags for difficulty and deathmatch presence.
 
{{Template:Mode_spawnflags
 
| entity = Shub-Niggurath
 
}}
 
 
 
===Definitions===
 
 
 
====FGD Definition====
 
This is the format used by [[TrenchBroom]] and [[Worldcraft]]. Note that the model(...) parameter is not supported by Worldcraft. This does not include the Monster base class definition, which is also required.
 
<pre>
 
@PointClass base(Monster) size(-160 -128 -24, 160 128 256) model(":progs/oldone.mdl")
 
    = monster_oldone : "Shub-Niggurath" []
 
</pre>
 
 
 
====DEF Definition====
 
This is the definition format used for most old Quake editors, including the original [[QuakeEd]].
 
<pre>
 
/*QUAKED monster_oldone (1 0 0) (-160 -128 -24) (160 128 256)
 
*/
 
</pre>
 
 
 
[[Category:Quake entities]][[Category:Monsters]]
 

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