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Editing Skybox Support

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Use the "skill" global variable instead of the "self.model" variable if you have at least 4 skies each for Easy, Normal, Hard and Nightmare skills.
 
Use the "skill" global variable instead of the "self.model" variable if you have at least 4 skies each for Easy, Normal, Hard and Nightmare skills.
  
If you do have them then you may want in the "worldspawn" QuakeC function, usually defined in the "world.qc" file, somewhere insert/inject the following piece of code:
+
If you do have them then you may want in the "worldspawn" QuakeC function, usually defined in the world.qc file, somewhere insert/inject the following piece of code:
  
 
  if (skill == 0) localcmd("loadsky easy\n"); //Load the "easy" sky if I am playing the game on the "Easy" skill
 
  if (skill == 0) localcmd("loadsky easy\n"); //Load the "easy" sky if I am playing the game on the "Easy" skill

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