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- 13:29, 27 July 2008 (diff | hist) . . (-223) . . EXT CSQC COPYTOTEXTURE (current)
- 13:25, 27 July 2008 (diff | hist) . . (+1) . . EXT CSQC COPYTOTEXTURE (→Possible Issues)
- 13:21, 27 July 2008 (diff | hist) . . (-28) . . EXT CSQC COPYTOTEXTURE (→Extension Proposal)
- 11:28, 27 July 2008 (diff | hist) . . (+2,050) . . N EXT CSQC COPYTOTEXTURE (New page: ===Extension Proposal=== Suggested extension for copying a portion of the screen to a texture in client side QuakeC. This will essentially be a wrapper for the OpenGL function ''glCopyTexI...)
- 14:18, 29 February 2008 (diff | hist) . . (+393) . . N DP QC STRREPLACE (New page: Builtin definitions: <pre> string(string search, string replace, string subject) strreplace = #484; string(string search, string replace, string subject) strireplace = #485; </pre> strrep...)
- 14:18, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 14:16, 29 February 2008 (diff | hist) . . (+582) . . N FTE STRINGS (New page: Builtin definitions: <pre> float(string str, string sub, float startpos) strstrofs = #221; float(string str, float ofs) str2chr = #222; string(float c, ...) chr2str = #223; string(float cc...) (current)
- 14:13, 29 February 2008 (diff | hist) . . (+188) . . N TW SV STEPCONTROLS (New page: Cvars: <pre> sv_jumpstep (0/1, default 1) sv_stepheight (default 18) </pre> sv_jumpstep allows stepping up onto stairs while airborn, sv_stepheight controls how high a single step can be.) (current)
- 14:12, 29 February 2008 (diff | hist) . . (-43) . . TENEBRAE GFX DLIGHTS (current)
- 14:12, 29 February 2008 (diff | hist) . . (+1,687) . . N TENEBRAE GFX DLIGHTS (New page: Fields: <pre> .float light_lev; // Radius (does not affect brightness), typical value 350 .vector color; // Color (does not affect radius), typical value '1 1 1' // (b...)
- 14:09, 29 February 2008 (diff | hist) . . (+1,449) . . N PRYDON CLIENTCURSOR (New page: Effects bit: <pre> float EF_SELECTABLE = 16384; // allows cursor to highlight entity (brighten) </pre> Field definitions: <pre> .float cursor_active; // True if cl_prydoncursor mod...) (current)
- 14:08, 29 February 2008 (diff | hist) . . (+328) . . N NXQ GFX LETTERBOX (New page: Shows that the engine supports the "r_letterbox" console variable, set to values in the range 0-100 this restricts the view vertically (and turns off sbar and crosshair), value is a 0-100 ...) (current)
- 14:07, 29 February 2008 (diff | hist) . . (+311) . . N NEXUIZ PLAYERMODEL (New page: Console commands: <pre> playermodel <name> - FIXME: EXAMPLE NEEDED playerskin <name> - FIXME: EXAMPLE NEEDED </pre> Field definitions: <pre> .string playermodel; // name of player model s...) (current)
- 14:07, 29 February 2008 (diff | hist) . . (+114) . . N NEH RESTOREGAME (New page: Engine-called QC prototypes: <pre> void() RestoreGame; </pre> When a savegame is loaded, this function is called.) (current)
- 14:06, 29 February 2008 (diff | hist) . . (+98) . . N NEH CMD PLAY2 (New page: Shows that the engine supports the "play2" console command (plays a sound without spatialization).) (current)
- 14:06, 29 February 2008 (diff | hist) . . (+639) . . N KRIMZON SV PARSECLIENTCOMMAND (New page: Engine-called QC prototypes: <pre> void(string s) SV_ParseClientCommand; </pre> Builtin definitions: <pre> void(entity e, string s) clientcommand = #440; float(string s) tokenize = #441; ...)
- 14:05, 29 February 2008 (diff | hist) . . (+1,847) . . N FRIK FILE (New page: Builtin definitions: <pre> float(string s) stof = #81; // get numerical value from a string float(string filename, float mode) fopen = #110; // opens a file inside quake/gamedir/data/ (mod...) (current)
- 14:03, 29 February 2008 (diff | hist) . . (+449) . . N EXT BITSHIFT (New page: Builtin definitions: <pre> float(float number, float quantity) bitshift = #218; </pre> Multiplies number by a power of 2 corresponding to quantity (0 = *1, 1 = *2, 2 = *4, 3 = *8, -1 = /2...) (current)
- 14:03, 29 February 2008 (diff | hist) . . (+155) . . N DP VIEWZOOM (New page: Field definitions: <pre> .float viewzoom; </pre> Scales fov and sensitivity of player, valid range is 0 to 1 (intended for sniper rifle zooming, and such))
- 14:02, 29 February 2008 (diff | hist) . . (+3,606) . . N DP TRACE HITCONTENTSMASK SURFACEINFO (New page: Globals: <pre> .float dphitcontentsmask; // If non-zero on the entity passed to traceline/tracebox/tracetoss // this will override the normal collidable contents ...)
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