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- 13:27, 29 March 2013 (diff | hist) . . (+14,357) . . N triggers.qc (Created page with "This Quake-C file contains the code for the triggers. <pre> entity stemp, otemp, s, old; void() trigger_reactivate = { self.solid = SOLID_TRIGGER; }; /...") (current)
- 13:25, 29 March 2013 (diff | hist) . . (+7,225) . . N tarbaby.qc (Created page with "This Quake-C file contains the code for the Spawn monster. <pre> /* ============================================================================== BL...") (current)
- 13:24, 29 March 2013 (diff | hist) . . (+6,187) . . N subs.qc (Created page with "This Quake-C file contains the code for the subroutines used in various entities. <pre> void() SUB_Null = {}; void() SUB_Remove = {remove(self);}; /* Qua...") (current)
- 13:22, 29 March 2013 (diff | hist) . . (+546) . . N sprites.qc (Created page with "This Quake-C file contains the code for the sprites. <pre> // these are the only sprites still in the game... $spritename s_explod $type vp_parallel $load ...") (current)
- 13:20, 29 March 2013 (diff | hist) . . (+9,935) . . N soldier.qc (Created page with "This Quake-C file contains the code for the Grunt monster. <pre> /* ============================================================================== SO...") (current)
- 13:19, 29 March 2013 (diff | hist) . . (+12,838) . . N shambler.qc (Created page with "This Quake-C file contains the code for the Shambler monster. <pre> /* ============================================================================== ...") (current)
- 13:18, 29 March 2013 (diff | hist) . . (+7,985) . . N shalrath.qc (Created page with "This Quake-C file contains the code for Vore monster. <pre> /* ============================================================================== SHAL-RA...") (current)
- 13:17, 29 March 2013 (diff | hist) . . (+17,684) . . N player.qc (Created page with "This Quake-C file contains the code for basic player-related appearance and behavior. <pre> void() bubble_bob; /* =========================================...") (current)
- 13:14, 29 March 2013 (diff | hist) . . (+7,827) . . N plats.qc (Created page with "This Quake-C file contains the code for moving platforms and elevators. <pre> void() plat_center_touch; void() plat_outside_touch; void(...") (current)
- 13:12, 29 March 2013 (diff | hist) . . (+9,660) . . N oldone.qc (Created page with "This Quake-C file contains the code for the Shub-Niggurath boss monster. <pre> /* ====================================================================...") (current)
- 13:11, 29 March 2013 (diff | hist) . . (+14,764) . . N ogre.qc (Created page with "This Quake-C file contains the code for the Ogre monster. <pre> /* ============================================================================== OGR...") (current)
- 13:09, 29 March 2013 (diff | hist) . . (+5,166) . . N monsters.qc (Created page with "This Quake-C file contains the code for the initial monster placement and death behavior. It includes a bug that causes Rotfish to be counte...") (current)
- 12:53, 29 March 2013 (diff | hist) . . (+9,090) . . N models.qc (Created page with "This Quake-C file contains the code for the models. <pre> /* =============================================================================== WORLD WEAPONS ...") (current)
- 12:50, 29 March 2013 (diff | hist) . . (+15,184) . . N misc.qc (Created page with "This Quake-C file contains the code for miscellaneous entities. <pre> /*QUAKED info_null (0 0.5 0) (-4 -4 -4) (4 4 4) Used as a positional target for spotlights, etc. *...") (current)
- 12:48, 29 March 2013 (diff | hist) . . (+9,795) . . N knight.qc (Created page with "This Quake-C file contains the code for the Knight monster. <pre> /* ============================================================================== K...") (current)
- 12:46, 29 March 2013 (diff | hist) . . (+346) . . N jctest.qc (Created page with "This Quake-C file contains the code for a test trigger. It is not used anywhere in the game. <pre> void() jctrig = { dprint ("here\n\n"); lightstyle(0, "az"); }; /*QUA...") (current)
- 12:44, 29 March 2013 (diff | hist) . . (+28,563) . . N items.qc (Created page with "This Quake-C file contains the code for the items. <pre> void() W_SetCurrentAmmo; /* ALL LIGHTS SHOULD BE 0 1 0 IN COLOR ALL OTHER ITEMS SHOULD BE .8 .3 .4 I...") (current)
- 12:39, 29 March 2013 (diff | hist) . . (+18,415) . . N hknight.qc (Created page with "This Quake-C file contains the code for the Death Knight monster. <pre> /* ===========================================================================...") (current)
- 12:36, 29 March 2013 (diff | hist) . . (+7,858) . . N fish.qc (Created page with "This Quake-C file contains the code for the Rotfish monster. <pre> $cd id1/models/fish $origin 0 0 24 $base base $skin skin $frame attack1 attack2 ...") (current)
- 12:34, 29 March 2013 (diff | hist) . . (+7,330) . . N fight.qc (Created page with "This Quake-C file contains the code for the general monster fight behavior. <pre> /* A monster is in fight mode if it thinks it can effectively attack i...") (current)
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