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- 16:17, 8 May 2008 (diff | hist) . . (-22) . . QuakeC basics
- 16:16, 8 May 2008 (diff | hist) . . (+191) . . QuakeC basics
- 16:14, 8 May 2008 (diff | hist) . . (+64) . . QuakeC basics
- 16:13, 8 May 2008 (diff | hist) . . (+7) . . QuakeC basics
- 16:12, 8 May 2008 (diff | hist) . . (0) . . m QuakeC Simple Types (QuakeC Types moved to QuakeC Simple Types: Defining simple and field types as separate pages... makes things a little clearer.)
- 16:12, 8 May 2008 (diff | hist) . . (+33) . . N QuakeC Types (QuakeC Types moved to QuakeC Simple Types: Defining simple and field types as separate pages... makes things a little clearer.) (current)
- 16:12, 8 May 2008 (diff | hist) . . (+2,690) . . N QuakeC Field Types (New page: <h2>The field types</h2> <h4>What's a field?</h4> <p>Countrary to the other types, the entity type is a reference to an instance of a structured object, that contains many informations ...) (current)
- 16:11, 8 May 2008 (diff | hist) . . (+25) . . QuakeC basics
- 16:11, 8 May 2008 (diff | hist) . . (-66) . . QuakeC Simple Types
- 16:11, 8 May 2008 (diff | hist) . . (-2,699) . . QuakeC Simple Types
- 16:10, 8 May 2008 (diff | hist) . . (+589) . . N QuakeC Structures and Objects (New page: == Definition of structures and objects == It is often convenient, in C (or C++), to create new structures (or Objects, or record) to store a few related informations at the same place. ...) (current)
- 16:09, 8 May 2008 (diff | hist) . . (+36) . . QuakeC basics
- 16:08, 8 May 2008 (diff | hist) . . (+467) . . N QuakeC Names (New page: == Names == Names of variable, fields, or functions have a maximum of 64 characters, must begin with A-Z,a-z, or _, and can continue with those characters or 0-9. Definition of new types...) (current)
- 16:06, 8 May 2008 (diff | hist) . . (+19) . . QuakeC basics
- 16:05, 8 May 2008 (diff | hist) . . (+162) . . N QuakeC Comments (New page: == Comments == // followed by comments, until the next line. →enclose a block comments: Those comments are the same as in C++ (and many C languages).) (current)
- 16:05, 8 May 2008 (diff | hist) . . (+22) . . QuakeC basics
- 16:02, 8 May 2008 (diff | hist) . . (-43) . . QuakeC Simple Types
- 16:01, 8 May 2008 (diff | hist) . . (-16) . . QuakeC Simple Types
- 15:58, 8 May 2008 (diff | hist) . . (+188) . . N Gib (New page: A term used when you deal so much damage to an enemy that they explode in viscera. In Quake it is usually a stream of blood and guts, most monsters also leave a damaged head on the ground.)
- 15:56, 8 May 2008 (diff | hist) . . (+38) . . Telefrag
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