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Difference between revisions of "Temporary entity messages"
From Quake Wiki
(New page: FIXME (description) To use a temporary entity effect, you have to send the SVC_TEMPENTITY network message. For example: WriteByte (MSG_BROADCAST, TE_GUNSHOT); Then writ...) |
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Revision as of 20:17, 30 October 2007
FIXME (description)
To use a temporary entity effect, you have to send the SVC_TEMPENTITY network message. For example:
WriteByte (MSG_BROADCAST, TE_GUNSHOT);
Then write what you need to for the specific effect.