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Difference between revisions of "Worldcraft"

From Quake Wiki

(Worldcraft)
 
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A graphical level editor for id Software's Quake, Quake2, and Hexen2 Worldcraft lets you make your own game maps quickly and easily. Worldcraft uses a technique called constructive solid geometry (CSG) to create maps. It was one of the only few Quake map editor for quite a while back in the day and has since developed into a Half-life/Half-life 2 only map editor.
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Worldcraft is a graphical level editor by Ben Morris which in its last unincorporated form had support for Quake, Quake2 and Hexen2.
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Using a technique called constructive solid geometry (CSG), Worldcraft enabled the end user to craft their own levels for the aforementioned titles. It is easily one of the most popular level editors, if not the most, rivaled only by the Radiant series. Morris was later hired by Valve Software to continue the program under the name of Hammer in support of Half-Life and their following products.
  
 
Worldcraft's Quake related pages can be found archived here:
 
Worldcraft's Quake related pages can be found archived here:
  
 
[http://web.archive.org/web/20070707063852/hosted.planetquake.gamespy.com/worldcraft/index2.shtm]web archive
 
[http://web.archive.org/web/20070707063852/hosted.planetquake.gamespy.com/worldcraft/index2.shtm]web archive

Latest revision as of 00:39, 4 November 2007

Worldcraft is a graphical level editor by Ben Morris which in its last unincorporated form had support for Quake, Quake2 and Hexen2.

Using a technique called constructive solid geometry (CSG), Worldcraft enabled the end user to craft their own levels for the aforementioned titles. It is easily one of the most popular level editors, if not the most, rivaled only by the Radiant series. Morris was later hired by Valve Software to continue the program under the name of Hammer in support of Half-Life and their following products.

Worldcraft's Quake related pages can be found archived here:

[1]web archive