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cvar set

From Quake Wiki

void cvar_set(string name, string val)

Usage[edit]

Sets the value of a console variable. All variables are stored as strings internally so this can be used to change any variable.

Parameters[edit]

  • name
The name of the console variable.
  • val
The value to set it to.

Example[edit]

// Change the map's gravity based off which one it is
if (self.model == "maps/e1m8.bsp")
    cvar_set("sv_gravity", "100");
else
    cvar_set("sv_gravity", "800");