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findradius
From Quake Wiki
entity findradius(vector pos, float range)
Contents
Usage
Grabs all entities within range of the passed position. This compares against the center of the entities and not their origins. Entities with the solid type SOLID_NONE
are ignored.
Warning: This function uses the chain field to create a linked list of entities that it found. Nested calls should be avoided as only one linked list can be guaranteed active at a time and the base working list can become corrupted.
Parameters
- pos
- The position in the map to test from.
- range
- The max distance the center of an entity can be from the position.
Return
The head of the linked list of found entities. Their chain field will point to the next entity in the list.
Example
// Find all entities within 256 map units of the caller's origin entity it = findradius(self.origin, 256); while (it) { PerformTask(it); it = it.chain; }