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Editing func detail

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This classname used on brushes textured with [[Textures#fence_textures|alphatested textures]] will alpha-mask the #255 colored parts of that texture rendering those parts invisible.
 
This classname used on brushes textured with [[Textures#fence_textures|alphatested textures]] will alpha-mask the #255 colored parts of that texture rendering those parts invisible.
  
==<span id="func_detail_vars"></span>func_detail variants==
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==<span id="func_detail_vars"></span>func detail variants==
  
 
'''<span id="func_detail_wall"></span>{{code|func_detail_wall}}''' :
 
'''<span id="func_detail_wall"></span>{{code|func_detail_wall}}''' :
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'''<span id="func_detail_illusionary"></span>{{code|func_detail_illusionary}}''' :
 
'''<span id="func_detail_illusionary"></span>{{code|func_detail_illusionary}}''' :
Similar to func_detail_fence, but with no collision (players / monsters / gunfire), and doesn’t cast shadows unless enabled with {{code|"_shadow" "1"}}. Useful for creating hanging vines or spiderwebs.<br>Combine with a clip brush for fences that can be shot through with hitscan weapons, but blocks movement and projectiles; suitable for [[Half-Life]]-style fences and 2D railings.
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Similar to func_detail_fence, but with no collision (players / monsters / gunfire), and doesn’t cast shadows unless enabled with {{code|"_shadow" "1"}}. Useful for creating hanging vines or spiderwebs.<br>Combine with a clip brush for fences that can be shot through with hitscan weapons, but blocks movement and projectiles; suitable for fences and 2D railings.
  
  
Regular {{code|func_detail}} is analogous with detail brushes in Quake II, whereas {{code|func_detail_wall}} is analogous with the [https://developer.valvesoftware.com/wiki/Func_detail {{mono|func_detail}} in Source 1] (roughly) or [https://twhl.info/wiki/page/func_detail {{mono|func_detail}} with {{mono|zhlt_detaillevel 1}} in VHLT] (closely).
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Regular {{code|func_detail}} is analogous with detail brushes in Quake II, whereas {{code|func_detail_wall}} is analogous with the [https://developer.valvesoftware.com/wiki/Func_detail func_detail in Source 1].

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