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Editing func episodegate
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'''func_episodegate''' | '''func_episodegate''' | ||
− | The func_episodegate is used in | + | The func_episodegate is used in Vanilla Quake to create a special [[func_wall]] in the start level. It is tied to a specific [[item_sigil]] (Rune) in the players possession upon entering a level. In the game it is used to block access to an episode that has already been completed by the player. As such there are four different func_episodegates each one related to a specific item_sigil. |
'''Using the func_episodegate in a map:''' | '''Using the func_episodegate in a map:''' |