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Difference between revisions of "localcmd"

From Quake Wiki

m (Move page script moved page Localcmd to localcmd: Fixing the case)
(Fix formatting of \n literals.)
Line 4: Line 4:
  
 
void localcmd (string text)
 
void localcmd (string text)
       text = text of the command, ended by \
+
       text = text of the command, ended by \n (newline).
(newline).
 
  
 
Execute a command on the server, as if it had been typed on the server's console.
 
Execute a command on the server, as if it had been typed on the server's console.
Line 11: Line 10:
 
Examples:
 
Examples:
  
   localcmd("restart\
+
   localcmd("restart\n");      // restart the level
");      // restart the level
+
   localcmd("teamplay 1\n");  // set deathmatch mode to teamplay
   localcmd("teamplay 1\
+
   localcmd("killserver\n");  // poor server...
");  // set deathmatch mode to teamplay
 
   localcmd("killserver\
 
");  // poor server...
 

Revision as of 21:15, 4 March 2023

Function: localcmd

void localcmd (string text)

      text = text of the command, ended by \n (newline).

Execute a command on the server, as if it had been typed on the server's console.

Examples:

  localcmd("restart\n");      // restart the level
  localcmd("teamplay 1\n");   // set deathmatch mode to teamplay
  localcmd("killserver\n");   // poor server...