Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!
Editing monster ogre marksman
From Quake Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | monster_ogre_marksman | |
+ | |||
+ | Duplicate entity name for the [[Ogre]], behaves exactly like [[monster_ogre]] except that the ogre sight sound will not play upon the monster being awoken. The two classnames are also treated as different monsters for the purposes of monster in-fighting. |