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Editing nextent
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− | + | == Function: nextent == | |
− | + | entity nextent(entity e) | |
− | |||
− | + | Returns entity that is just after e in the entity list. | |
− | + | Useful to browse the list of entities, because it skips the undefined ones. | |
− | + | Function: find | |
− | + | entity find (entity start, .string field, string match) | |
− | |||
− | = | + | start = begining of list to search (world, for the begining of list) |
− | + | ||
− | + | field = entity field that must be examined (ex: targetname) | |
− | + | ||
− | + | match = value that must be matched (ex: other.target) | |
− | + | ||
− | + | returns the entity found, or world if no entity was found. | |
− | + | ||
− | + | ||
− | + | ||
+ | Searches the server entity list beginning at start, looking for an entity that has entity.field = match. | ||
+ | |||
+ | Example: find the first player entity | ||
+ | |||
+ | e = find( world, classname, "player"); | ||
+ | |||
+ | Take care that field is a name of an entity field, without dot, and without quotes. |