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Difference between revisions of "trap shooter"
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Latest revision as of 11:32, 5 October 2016
Trap: Spike Shooter (Constant)
Description: A nail-firing trap that fires constanly based ona timer.
classname | "trap_shooter" |
origin | Origin in X Y Z coordinates. |
angle"#" | Angle the trap fires at. |
spawnflags "#" | ??? 1024 works |
wait "#" | Time between each shot |
Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1