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Editing walkmove
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If the entity is not on the ground and cannot fly or swim, this will always fail. Note that for flying and swimming enemies, calling this will try and level them with their enemy. | If the entity is not on the ground and cannot fly or swim, this will always fail. Note that for flying and swimming enemies, calling this will try and level them with their enemy. | ||
− | '''Warning:''' The function assumes that | + | '''Warning:''' The function assumes that self is the current entity that's trying to move. |
=== Parameters === | === Parameters === |