Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!
Difference between revisions of "Find"
From Quake Wiki
(New page: entity '''find''' (entity ''start'', .string ''field'', string ''match'') ''start'' = begining of list to search (world, for the begining of list) ''field'' = entity field that must be e...) |
(No difference)
|
Revision as of 21:07, 22 February 2008
entity find (entity start, .string field, string match)
start = begining of list to search (world, for the begining of list)
field = entity field that must be examined (ex: targetname)
match = value that must be matched (ex: other.target)
returns the entity found, or world if no entity was found.
Searches the server entity list beginning at start, looking for an entity that has entity.field = match
Example: find the first player entity:
e = find( world, classname, "player");
Take care that field is a name of an entity field, without dot, and without quotes.