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Editing .lmp

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== Lmp images ==
 
== Lmp images ==
 
Quake stores some 2D UI graphics in files with .lmp extensions.
 
Quake stores some 2D UI graphics in files with .lmp extensions.
These image lmps contain a small header consisting of just 32bit width then height values, the image data is then densely packed in top-down left-right order.
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The image data itself is 8-bit paletted using the global palette.
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TODO
This is the same format as most of the lumps within gfx.wad, just separated into their own files.
 
  
 
== Palette.lmp ==
 
== Palette.lmp ==

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