Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!
Editing ATI and corrupted graphics
From Quake Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
[[Image:Ati_bpp16_graphics_corruption.jpg|400px]] | [[Image:Ati_bpp16_graphics_corruption.jpg|400px]] | ||
− | Fix it by adding [[-bpp|-bpp 32]] to your [[Command_line_parameters|commandline]]. Quake will then start in 32 bit color depth. It will use slightly more video memory but nowadays that is negligible. | + | Fix it by adding [[-bpp|-bpp 32]] to your [[http://quakery.quakedev.com/qwiki/index.php/Command_line_parameters|commandline]]. Quake will then start in 32 bit color depth. It will use slightly more video memory but nowadays that is negligible. |
Source: http://www.celephais.net/board/view_thread.php?id=60306&start=113&end=121 | Source: http://www.celephais.net/board/view_thread.php?id=60306&start=113&end=121 |