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Difference between revisions of "ATI and corrupted graphics"

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(New page: Do you have corrupted graphics running Quake on your ATI graphics card like this? 400px Fix it by adding -bpp 32 to your [[http://qua...)
 
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[[Image:Ati_bpp16_graphics_corruption.jpg|400px]]
 
[[Image:Ati_bpp16_graphics_corruption.jpg|400px]]
  
Fix it by adding [[-bpp|-bpp 32]] to your [[http://quakery.quakedev.com/qwiki/index.php/Command_line_parameters|commandline]]. Quake will then start in 32 bit color depth. It will use slightly more video memory but nowadays that is negligible.
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Fix it by adding [[-bpp|-bpp 32]] to your [[Command_line_parameters|commandline]]. Quake will then start in 32 bit color depth. It will use slightly more video memory but nowadays that is negligible.
  
 
Source: http://www.celephais.net/board/view_thread.php?id=60306&start=113&end=121
 
Source: http://www.celephais.net/board/view_thread.php?id=60306&start=113&end=121

Latest revision as of 12:13, 10 June 2009

Do you have corrupted graphics running Quake on your ATI graphics card like this?

Ati bpp16 graphics corruption.jpg

Fix it by adding -bpp 32 to your commandline. Quake will then start in 32 bit color depth. It will use slightly more video memory but nowadays that is negligible.

Source: http://www.celephais.net/board/view_thread.php?id=60306&start=113&end=121