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Difference between revisions of "DP CL LOADSKY"

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(New page: client console command: loadsky <basename> loadsky mtsun_ would load "mtnsun_up.tga" and "mtnsun_rt.tga" and similar names use "" to revert to quake sky, note: this is the same as Quake2...)
 
 
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use "" to revert to quake sky, note: this is the same as Quake2 skybox naming)
 
use "" to revert to quake sky, note: this is the same as Quake2 skybox naming)
  
Sets global skybox for the map for this client (can be stuffed to a client by QC), does not hurt much to repeatedly execute this command. In mods it is preferable to use [DP_GFX_SKYBOX] to set the skybox for the map.
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Sets global skybox for the map for this client (can be stuffed to a client by QC), does not hurt much to repeatedly execute this command. In mods it is preferable to use [[DP_GFX_SKYBOX]] to set the skybox for the map.
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[[Category:DarkPlaces]]

Latest revision as of 02:09, 25 March 2013

client console command:

loadsky <basename>

loadsky mtsun_ would load "mtnsun_up.tga" and "mtnsun_rt.tga" and similar names use "" to revert to quake sky, note: this is the same as Quake2 skybox naming)

Sets global skybox for the map for this client (can be stuffed to a client by QC), does not hurt much to repeatedly execute this command. In mods it is preferable to use DP_GFX_SKYBOX to set the skybox for the map.