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Difference between revisions of "DP ENT GLOW"

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(New page: Field definitions: .float glow_color; .float glow_size; .float glow_trail; Provides customizable glowing light effect on the entity, glow_color is a paletted (8bit) color in the range 0-...)
 
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Field definitions:
 
Field definitions:
  
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<pre>
 
.float glow_color;
 
.float glow_color;
 
.float glow_size;
 
.float glow_size;
 
.float glow_trail;
 
.float glow_trail;
 +
</pre>
  
 
Provides customizable glowing light effect on the entity, glow_color is a paletted (8bit) color in the range 0-255 (note: 0 and 254 are white), glow_size is 0 or higher (up to the engine what limit to cap it to, darkplaces imposes a 1020 limit), if glow_trail is true it will leave a trail of particles of the same color as the light.
 
Provides customizable glowing light effect on the entity, glow_color is a paletted (8bit) color in the range 0-255 (note: 0 and 254 are white), glow_size is 0 or higher (up to the engine what limit to cap it to, darkplaces imposes a 1020 limit), if glow_trail is true it will leave a trail of particles of the same color as the light.

Revision as of 15:31, 28 February 2008

Field definitions:

.float glow_color;
.float glow_size;
.float glow_trail;

Provides customizable glowing light effect on the entity, glow_color is a paletted (8bit) color in the range 0-255 (note: 0 and 254 are white), glow_size is 0 or higher (up to the engine what limit to cap it to, darkplaces imposes a 1020 limit), if glow_trail is true it will leave a trail of particles of the same color as the light.