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Difference between revisions of "DP ENT LOWPRECISION"
From Quake Wiki
(New page: Implements a new .effects bit: <pre> float EF_LOWPRECISION = 4194304; </pre> Entitites with this bit set use low quality origin coordinates, reducing network traffic compared to the defaul...) |
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Entitites with this bit set use low quality origin coordinates, reducing network traffic compared to the default high precision, intended for numerous objects (projectiles/gibs/bullet holes/etc). | Entitites with this bit set use low quality origin coordinates, reducing network traffic compared to the default high precision, intended for numerous objects (projectiles/gibs/bullet holes/etc). | ||
+ | [[Category:DarkPlaces]] |
Latest revision as of 02:11, 25 March 2013
Implements a new .effects bit:
float EF_LOWPRECISION = 4194304;
Entitites with this bit set use low quality origin coordinates, reducing network traffic compared to the default high precision, intended for numerous objects (projectiles/gibs/bullet holes/etc).