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Difference between revisions of "DP ENT SCALE"
From Quake Wiki
(New page: Field definition: <pre> .float scale; </pre> Controls rendering scale of the object, 0 is forced to be 1, darkplaces uses 1/16th accuracy and a limit of 15.9375, can be used to make an obj...) |
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Controls rendering scale of the object, 0 is forced to be 1, darkplaces uses 1/16th accuracy and a limit of 15.9375, can be used to make an object larger or smaller. | Controls rendering scale of the object, 0 is forced to be 1, darkplaces uses 1/16th accuracy and a limit of 15.9375, can be used to make an object larger or smaller. | ||
+ | [[Category:DarkPlaces]] |
Latest revision as of 02:11, 25 March 2013
Field definition:
.float scale;
Controls rendering scale of the object, 0 is forced to be 1, darkplaces uses 1/16th accuracy and a limit of 15.9375, can be used to make an object larger or smaller.