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DP MOVETYPEBOUNCEMISSILE

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Revision as of 15:53, 28 February 2008 by KrimZon (talk | contribs) (New page: .movetype definitions: <pre> //float MOVETYPE_BOUNCEMISSILE = 11; // already in defs.qc </pre> MOVETYPE_BOUNCE but without gravity, and with full reflection (no speed loss like grenades ha...)
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.movetype definitions:

//float MOVETYPE_BOUNCEMISSILE = 11; // already in defs.qc

MOVETYPE_BOUNCE but without gravity, and with full reflection (no speed loss like grenades have), in other words - bouncing laser bolts.