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Difference between revisions of "DP QC TRACETOSS"
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(New page: Builtin definitions: <pre> void(entity ent, entity ignore) tracetoss = #64; </pre> Simulates movement of the entity as if it is MOVETYPE_TOSS and starting with it's current state (locatio...) |
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Simulates movement of the entity as if it is MOVETYPE_TOSS and starting with it's current state (location, velocity, etc), returns relevant trace_ variables (trace_fraction is always 0, all other values are supported - trace_ent, trace_endpos, trace_plane_normal), does not actually alter the entity. | Simulates movement of the entity as if it is MOVETYPE_TOSS and starting with it's current state (location, velocity, etc), returns relevant trace_ variables (trace_fraction is always 0, all other values are supported - trace_ent, trace_endpos, trace_plane_normal), does not actually alter the entity. | ||
+ | [[Category:DarkPlaces]] |
Latest revision as of 02:18, 25 March 2013
Builtin definitions:
void(entity ent, entity ignore) tracetoss = #64;
Simulates movement of the entity as if it is MOVETYPE_TOSS and starting with it's current state (location, velocity, etc), returns relevant trace_ variables (trace_fraction is always 0, all other values are supported - trace_ent, trace_endpos, trace_plane_normal), does not actually alter the entity.