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DP QC TRACETOSS

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Revision as of 16:44, 28 February 2008 by KrimZon (talk | contribs) (New page: Builtin definitions: <pre> void(entity ent, entity ignore) tracetoss = #64; </pre> Simulates movement of the entity as if it is MOVETYPE_TOSS and starting with it's current state (locatio...)
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Builtin definitions:

void(entity ent, entity ignore) tracetoss = #64;

Simulates movement of the entity as if it is MOVETYPE_TOSS and starting with it's current state (location, velocity, etc), returns relevant trace_ variables (trace_fraction is always 0, all other values are supported - trace_ent, trace_endpos, trace_plane_normal), does not actually alter the entity.