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Difference between revisions of "DP SV PRECACHEANYTIME"

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(New page: This extension allows precache_model and precache_sound (and any variants) to be used during the game (with automatic messages to clients to precache the new model/sound indices). Also, se...)
 
 
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This extension allows precache_model and precache_sound (and any variants) to be used during the game (with automatic messages to clients to precache the new model/sound indices). Also, setmodel/sound/ambientsound can be called without precaching first (they will cause an automatic precache).
 
This extension allows precache_model and precache_sound (and any variants) to be used during the game (with automatic messages to clients to precache the new model/sound indices). Also, setmodel/sound/ambientsound can be called without precaching first (they will cause an automatic precache).
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[[Category:DarkPlaces]]

Latest revision as of 02:23, 25 March 2013

This extension allows precache_model and precache_sound (and any variants) to be used during the game (with automatic messages to clients to precache the new model/sound indices). Also, setmodel/sound/ambientsound can be called without precaching first (they will cause an automatic precache).