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Difference between revisions of "FTEQW Getting Started"
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* [[FTEQW on Android | FTEdroid]] on Android | * [[FTEQW on Android | FTEdroid]] on Android | ||
** Supports OpenGL, Vulkan (untested) | ** Supports OpenGL, Vulkan (untested) | ||
− | * WebGL | + | * [[FTEQW Emscripten Port | Emscripten / WebGL]]: Play in your browser without any plugin or installation |
− | |||
Also available: | Also available: | ||
* FTEQTV | * FTEQTV | ||
** Spectator client? Windows only? | ** Spectator client? Windows only? |
Latest revision as of 17:32, 2 November 2017
Overview[edit]
For an general overview of the FTEQW engine see FTE
You can find the latest binary releases here.
Clients[edit]
FTEQW has been ported to many different systems.
Most notably are:
- Windows (32 & 64 bit; with or without SDL)
- Supports OpenGL, Vulkan, D3D9 & D3D11 (experimental)
- Linux (x86, amd64; with or without SDL)
- Supports OpenGL, Vulkan
- MacOSX (Tiger?)
- FTEdroid on Android
- Supports OpenGL, Vulkan (untested)
- Emscripten / WebGL: Play in your browser without any plugin or installation
Also available:
- FTEQTV
- Spectator client? Windows only?