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Difference between revisions of "FrikQCC"
From Quake Wiki
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− | FrikQCC started just before the Quake engine source release | + | FrikQCC started just before the Quake engine source release in 1999. Based off of Jonathan Roy's [[FastQCC]], [[FrikaC]] tried to "bring new features to the code to make Quake more appealing a language to high nosed programmers that said it wasn't a 'proper language'." |
− | + | Early in 2000, JP Grossman released [[qccx]], which proved to be a major turning point in FrikQCC. | |
− | programmers that said it wasn't a 'proper language'. | ||
− | Early in 2000, JP Grossman released qccx, which proved to be a major turning point in | ||
− | |||
− | + | It supports: goto, labels, static variables, new optimizations, compiler warnings, and many other features. | |
− | |||
− | |||
− | *friklinux.zip | + | == Downloads == |
+ | *[http://www.insideqc.com/frikbot/frikqcc/winfrik26.zip Winfrik26.zip]: Version 2.6 for Windows | ||
+ | *[http://www.3ddownloads.com/telefragged/inside3d/frikbot/misc/friklinux.zip friklinux.zip]: Version 2.6 for Linux | ||
+ | *[http://www.3ddownloads.com/telefragged/inside3d/frikbot/misc/frik26src.zip frik26src.zip]: Version 2.6 source code | ||
− | + | == External links == | |
− | + | *[http://www.insideqc.com/frikbot/projects.php Homepage] | |
− | * | + | *[http://www.insideqc.com/frikbot/frikqcc/ More files, including something about version 2.7.] |
− |
Revision as of 18:58, 11 September 2021
FrikQCC started just before the Quake engine source release in 1999. Based off of Jonathan Roy's FastQCC, FrikaC tried to "bring new features to the code to make Quake more appealing a language to high nosed programmers that said it wasn't a 'proper language'." Early in 2000, JP Grossman released qccx, which proved to be a major turning point in FrikQCC.
It supports: goto, labels, static variables, new optimizations, compiler warnings, and many other features.
Downloads
- Winfrik26.zip: Version 2.6 for Windows
- friklinux.zip: Version 2.6 for Linux
- frik26src.zip: Version 2.6 source code