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Editing NetQuake
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==NetQuake== | ==NetQuake== | ||
− | '''NetQuake''' is | + | '''NetQuake''' is an informal name for the original Quake [[engine]], or for Quake games played with the same networking code as in the original engine. The original engine had severe shortcomings in its playability over relatively high-latency networks like the Internet. |
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− | The original engine had severe shortcomings in its playability over relatively high-latency networks like the Internet. | ||
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==QuakeWorld== | ==QuakeWorld== | ||
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''QuakeWorld'' is also an informal name for multiplayer Quake games played with the QuakeWorld networking code. | ''QuakeWorld'' is also an informal name for multiplayer Quake games played with the QuakeWorld networking code. | ||
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==Compatibility== | ==Compatibility== | ||
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Quake (NetQuake) clients aren't compatible with QuakeWorld servers, and QuakeWorld clients are compatible with ordinary Quake (NetQuake) servers. | Quake (NetQuake) clients aren't compatible with QuakeWorld servers, and QuakeWorld clients are compatible with ordinary Quake (NetQuake) servers. | ||
− | + | Virtually all multiplayer Quake games on the Internet are QuakeWorld games. So if you want to play online, you need to get a QuakeWorld-compatible engine. |