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Difference between revisions of "QuakeSpasm"
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|author=Ozkan Sezer et al. | |author=Ozkan Sezer et al. | ||
|first-release=Feb 20 2010 | |first-release=Feb 20 2010 | ||
− | |newest-release=[http://quakespasm.sourceforge.net/download.htm version 0. | + | |newest-release=[http://quakespasm.sourceforge.net/download.htm version 0.95.1 October 2022] |
|website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net] | |website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net] | ||
}} | }} |
Revision as of 08:04, 20 December 2022
Author: | Ozkan Sezer et al. |
Based on: | Fitzquake |
First release: | Feb 20 2010 |
Newest release: | version 0.95.1 October 2022 |
Website: | quakespasm.sourceforge.net |
QuakeSpasm is a cross-platform Quake engine based on the SDL port of Fitzquake. Taking all the previous bugs fixes and features with continued effort to focus on portability, bug fixes, and improvements without breaking backward compatibility.
Binaries for Windows, Linux, and Mac OS X are provided.
Features support for external map TGA texture replacements, bsp2 maps, etc.