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{{Infobox Weapon
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== Description ==
|weapon=Rocket Launcher
 
|image_w=weapon_rocketlauncher.png
 
|image_v=v_rocketlauncher.png
 
|manualtext=For when a grenade positively, absolutely, has to be there on time.
 
|ammotype=[[Rockets]]
 
|ammousage=1 per shot
 
|shottype=[[Projectile]]
 
|dpshot=100 + (1-20) direct hit, up to 120 [[splash damage]]
 
|dpsecond=150
 
|range=5000 [[unit]]s
 
|cycletime=0.8s
 
|1stappearance = [[E1M8]] (secret level), [[E1M5]]
 
|obituary1=(Target) rides (attacker)'s rocket.
 
|obituary2=(Attacker) rips (target) a new one.
 
|obituary3=(Target) was brutalized/smeared by (attacker)'s quad rocket.
 
|obituary4=(Target) becomes bored with life.
 
}}
 
  
The '''Rocket Launcher''' is similar to the [[Grenade Launcher]], however instead of lobbing grenades it shoots rockets straight forward at high velocities and they explode on contact. This is the most used weapon of Quake. You can also perform a [[rocket jump]] by aiming down while firing and jumping at the same time.
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An enormous amount of splash damage combined with a fast firing rate makes this weapon extremely hard to avoid. You can carry around 100 rockets, too. In most online games someone ends up with the "good pack" that has 100 rockets in it, and everyone lucky enough to pick it up usually stays alive for quite awhile. Once you use the rocket launcher, it's not hard to see why.
  
The [[Shambler]] takes half damage from the rocket launcher.
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When using it, always aim for walls, floors, or anything else that happens to be near a player. The splash damage is enough to kill them. If they are in a hall or something you may want to try the direct approach, but the rockets in Quake 1 travel a little slowly and can be avoided if fired from a safe distance. Speaking of safe distances, I cannot stress this next tip enough: if the player is right next to you and you absolutely must pull the trigger, jump right before you fire the rocket into them. If you fire a rocket right into something while jumping, it hurts less. It may not help much, but when you come out of a battle with 5 health you will be glad you did it.
  
{{Weapons}}
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It's a very tough job to defend yourself against the rocket launcher. Because the rockets deal more than 100 damage, one will be enough to kill you if you have no armor - and that one may come with absolutely no warning. The wide splash range makes them very tough to dodge. Your best bet is to orbit the player, as this makes it very hard for him to aim the traveling rockets. Never run away - he'll just hit you in the back and you won't even see it coming. Stay as close to the player as you can so he will hurt himself if he actually does hit you, and don't stop moving until either he's run out of rockets or he becomes interested in someone else. If you have an equal weapon, try to take him out as soon as possible - but do it carefully.
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'''Effectiveness:''' Excellent*
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'''Avoidability:''' Excellent
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* Half as effective against the [[Shambler]]

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