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- 01:50, 31 October 2007 (diff | hist) . . (+13) . . m List of console variables
- 01:50, 31 October 2007 (diff | hist) . . (+17) . . m List of console commands (current)
- 01:49, 31 October 2007 (diff | hist) . . (+13) . . m List of console commands
- 01:49, 31 October 2007 (diff | hist) . . (-17) . . List of console variables (maxplayers is not a cvar)
- 01:48, 31 October 2007 (diff | hist) . . (+298) . . N R aliastransbase (New page: {{lowercase-underscores}}{{Infobox Console variable |name=r_aliastransbase |default-value=200 |saved-to-config=no }} Versions: Software engines This variable effects how entities are clip...) (current)
- 01:47, 31 October 2007 (diff | hist) . . (+297) . . N R aliastransadj (New page: {{lowercase-underscores}}{{Infobox Console variable |name=r_aliastransadj |default-value=100 |saved-to-config=no }} Versions: Software engines This variable effects how entities are clipp...) (current)
- 01:45, 31 October 2007 (diff | hist) . . (+1,152) . . N Gl texsort (New page: {{lowercase-underscores}}{{Infobox Console variable |name=gl_texsort |default-value=depends |saved-to-config=no }} Versions: GLQuake This console variable determines the rendering pat...) (current)
- 01:42, 31 October 2007 (diff | hist) . . (+363) . . N Gl flashblend (New page: {{lowercase-underscores}}{{Infobox Console variable |name=gl_flashblend |default-value=1 |saved-to-config=no }} gl_flashblend controls the way dynamic lights are drawn. Dynamic lights are ...)
- 01:41, 31 October 2007 (diff | hist) . . (+431) . . N gl polyblend (New page: {{lowercase-underscores}}{{Infobox Console variable |name=gl_polyblend |default-value=1 |save-to-config=no }} Versions: GLQuake Enables/Disables the color adjustments when the client ...)
- 01:36, 31 October 2007 (diff | hist) . . (+1,036) . . N gl clear (New page: {{lowercase-underscores}}{{Infobox Console variable |name=gl_clear |default-value=0 |saved-to-config=no }} Versions: GLQuake When set to a non-zero value, gl_clear will clear the colo...)
- 01:34, 31 October 2007 (diff | hist) . . (-19) . . m crosshair
- 01:33, 31 October 2007 (diff | hist) . . (+48) . . crosshair
- 01:33, 31 October 2007 (diff | hist) . . (+607) . . N crosshair (New page: {{lowercase-underscores}}{{Infobox Console variable |name=crosshair |default-value=0 |saved-to-config=yes* }} When this is enabled (type "crosshair 1"), the engine will draw a plus sign wi...)
- 01:28, 31 October 2007 (diff | hist) . . (0) . . m Gl keeptjunctions (current)
- 01:27, 31 October 2007 (diff | hist) . . (+1) . . m Gl keeptjunctions
- 01:27, 31 October 2007 (diff | hist) . . (+447) . . N Gl keeptjunctions (New page: {{lowercase-underscores}}{{Infobox Console variable |name=gl_keeptjunctions |default-value=1 |saved-to-config=0 }} Versions: GLQuake enables/disables removing of tjunctions in the BSP...)
- 01:05, 31 October 2007 (diff | hist) . . (+516) . . N Gl ztrick (New page: {{lowercase-underscores}}{{Infobox Console variable |name=gl_ztrick |default-value=1 |saved-to-config=no }} Engine: GLQuake gl_ztrick enables/disables the use of a trick that allows t...) (current)
- 01:01, 31 October 2007 (diff | hist) . . (+23) . . m fov
- 01:01, 31 October 2007 (diff | hist) . . (+562) . . N fov (New page: {{lowercase-underscores}}{{Infobox Console variable |title=fov |default-value=90 |saved-to-config=no }} fov stands for "Field of Vision". Its default is "90" (degrees). That is how much y...)
- 00:58, 31 October 2007 (diff | hist) . . (+195) . . N cl bob (New page: {{lowercase-underscores}}{{Infobox Console variable |name=cl_bob |default-value=0.2 |saved-to-config=no }} Controls how much your weapon and view bobs moves when you walk. {{Console vari...)
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