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- 19:38, 7 May 2008 (diff | hist) . . (+4) . . QuakeC Simple Types
- 19:38, 7 May 2008 (diff | hist) . . (+4) . . QuakeC Simple Types
- 19:37, 7 May 2008 (diff | hist) . . (+4) . . QuakeC Simple Types
- 19:36, 7 May 2008 (diff | hist) . . (+1,703) . . N QuakeC Definition of Functions (New page: === Definition of Functions === == Ordinary functions == The general structure of a function definition is: type (type param1, typeparam2, ... ) function = { ... code ....)
- 19:35, 7 May 2008 (diff | hist) . . (+37) . . QuakeC basics
- 19:34, 7 May 2008 (diff | hist) . . (+143) . . QuakeC Loops and Conditions (→Loop construct)
- 19:32, 7 May 2008 (diff | hist) . . (+287) . . N QuakeC Loops and Conditions (New page: === Loops and conditions === == Conditional construct == if( expression ) { statements } else { statements } == Loop construct == while( exp...)
- 19:32, 7 May 2008 (diff | hist) . . (+34) . . QuakeC basics
- 19:30, 7 May 2008 (diff | hist) . . (+890) . . N QuakeC Operators (New page: == Logical operations == ! // logical not && // logical and || // logical or Take care that in if() conditional expressions containing two or more logical clauses, al...) (current)
- 19:28, 7 May 2008 (diff | hist) . . (+372) . . N Vector (New page: === Vector type === A vector, made of 3 float coordinates. Used to represent positions or directions in 3D space. Valid syntax: '0 0 0' or '20.5 -10 0.00001' Note the simple quotes ar...) (current)
- 19:28, 7 May 2008 (diff | hist) . . (+382) . . N string (New page: === String type === This is used to store character string. Used to indicate file names, or messages to be broadcast to players. Valid syntax: "maps/jrwiz1.bsp" or "ouch!\ " Use \ for...)
- 19:27, 7 May 2008 (diff | hist) . . (+402) . . N Float (New page: === Float type === A floating point value. Floats are also used to store booleans (TRUE, FALSE) or integer values linke counters, or bit flags. Valid syntax: 12, 1.6, 0.5, -100 ...) (current)
- 19:25, 7 May 2008 (diff | hist) . . (+129) . . N Cvar (New page: === Function: cvar === float cvar (string variable) variable = see console variables returns the value of a console variable.) (current)
- 19:24, 7 May 2008 (diff | hist) . . (+244) . . N Pointcontents (New page: === Function: pointcontents === float pointcontents(vector pos) Returns the contents of the area situated at position pos. Used to know if an area is in water, in slime or in lava. Mak...) (current)
- 19:23, 7 May 2008 (diff | hist) . . (+256) . . N checkbottom (New page: === Function: checkbottom === float checkbottom(entity e) e = entity that is to be checked return TRUE or FALSE Returns TRUE if on the ground. Used only for jumping monster, that need ...)
- 19:20, 7 May 2008 (diff | hist) . . (0) . . eprint
- 19:20, 7 May 2008 (diff | hist) . . (+128) . . N eprint (New page: === Function: eprint === void eprint (entity e) e = entity to print Print details about a given entity (for debug purposes).)
- 19:19, 7 May 2008 (diff | hist) . . (+81) . . N traceoff (New page: === Function: traceoff === void traceoff() End traces started by traceon())
- 19:19, 7 May 2008 (diff | hist) . . (+97) . . N traceon (New page: === Function: traceon === void traceon() Start tracing functions, end them with traceoff())
- 19:18, 7 May 2008 (diff | hist) . . (+64) . . N Coredump (New page: === Function: coredump === void coredump() Print all entities) (current)
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