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Editing Talk:Engines

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* If someone feels like using (the good parts of) http://www.quaddicted.com/engines/engine_comparison.html for this wiki, maybe an engine feature comparison chart similar to the [[Engine Limits]], please go ahead. GFDL is very fine with me, no need for attribution. [[User:Spirit|Spirit]] 08:39, 25 September 2009 (CDT)
 
* If someone feels like using (the good parts of) http://www.quaddicted.com/engines/engine_comparison.html for this wiki, maybe an engine feature comparison chart similar to the [[Engine Limits]], please go ahead. GFDL is very fine with me, no need for attribution. [[User:Spirit|Spirit]] 08:39, 25 September 2009 (CDT)
 
** Maybe, but I think your data may be out of date or biased... Marcher on Darkplaces for me runs at 250 fps when viewing the large outdoor scene at the beginning (and 600+ fps elsewhere) --[[User:Sajt|Sajt]] 11:53, 25 September 2009 (CDT)
 
** Maybe, but I think your data may be out of date or biased... Marcher on Darkplaces for me runs at 250 fps when viewing the large outdoor scene at the beginning (and 600+ fps elsewhere) --[[User:Sajt|Sajt]] 11:53, 25 September 2009 (CDT)
*** Oh, I meant the actual information about features. And only as part of a base, it obviously focuses on SP. It definitely is out of date for some engines. The tested DP is 2 years old now, it was the stable release back then. The performance on marcher seems to highly depend on hardware, it runs decent now but I still got a drop to ~30fps when first getting out to the open (~90fps after a while, so it's all fine). [[User:Spirit|Spirit]] 03:15, 26 September 2009 (CDT)
 

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