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A level editor for the Quake engine and related family of games supporting Quake, Quake 2, Hexen 2, and more. The project was started by long time Quake community member [[SleepwalkR]] and maintained by him and [[EricW]] along with community member code contributions. It uses a single 3D view and has optional traditional 2D views, and boasts some very handy vertex manipulation.  [http://kristianduske.com/trenchbroom/ Website]
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A level editor for the Quake engine and related family of games supporting Quake, Quake 2, Hexen 2, and more. The project was started by long time Quake community member [[SleepwalkR]] and maintained by him and EricW with community member code contributions. It uses a single 3D view and has optional traditional 2D views, and boasts some very handy vertex manipulation.  [http://kristianduske.com/trenchbroom/ Website]
  
 
You can find the source-code here: [https://github.com/TrenchBroom/TrenchBroom Github]
 
You can find the source-code here: [https://github.com/TrenchBroom/TrenchBroom Github]
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== Tutorial ==
 
== Tutorial ==
  
See [[Getting_Started_Mapping]] for a beginner's guide to using Trenchbroom, which also covers a lot of the basics of general Quake mapping. Note that this tutorial is a bit outdated as many things have changed in Trenchbroom 2.0.
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See [[Getting_Started_Mapping]] for a beginners guide to using Trenchbroom, that also covers a lot of the basics of general Quake mapping. Note that this tutorial is a bit outdated as many things have changed in Trenchbroom 2.0.
  
== Video Tutorials ==
 
 
A very comprehensive TrenchBroom version 2 video tutorial series by Dumptruck_ds can be found here: [https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE TrenchBroom 2 Tutorials]
 
A very comprehensive TrenchBroom version 2 video tutorial series by Dumptruck_ds can be found here: [https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE TrenchBroom 2 Tutorials]

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