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Difference between revisions of "checkbottom"

From Quake Wiki

(New page: === Function: checkbottom === float checkbottom(entity e) e = entity that is to be checked return TRUE or FALSE Returns TRUE if on the ground. Used only for jumping monster, that need ...)
 
m (Move page script moved page Checkbottom to checkbottom: Fixing the case)
(No difference)

Revision as of 16:21, 29 March 2013

Function: checkbottom

 float checkbottom(entity e)

e = entity that is to be checked return TRUE or FALSE

Returns TRUE if on the ground. Used only for jumping monster, that need to jump randomly not to get hung up (or whatever it actually means).