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checkbottom

From Quake Wiki

Revision as of 19:23, 7 May 2008 by ShoTro (talk | contribs) (New page: === Function: checkbottom === float checkbottom(entity e) e = entity that is to be checked return TRUE or FALSE Returns TRUE if on the ground. Used only for jumping monster, that need ...)
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Function: checkbottom

 float checkbottom(entity e)

e = entity that is to be checked return TRUE or FALSE

Returns TRUE if on the ground. Used only for jumping monster, that need to jump randomly not to get hung up (or whatever it actually means).