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Difference between revisions of "item armorInv"
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Revision as of 17:00, 8 September 2014
Description
A pickup which give the player 200 points of armour when collected. This mitigates incoming damage by 20% and is reduced by the same amount each time it does so (this is what I can gather by having a quick decco at the qc). If the player is wearing better armor they will not pick up worse armor unless it is heavily damaged - how much depends on the armour type being worn, how damaged it is and the armour type being picked up.
Keys
target - Will trigger this entity when collected