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Difference between revisions of "r showtris"
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[[Image:r_showtris_start.jpg|thumb|right|Start map with r_showtris enabled]]The '''r_showtris''' [[Console_variables | cvar]] is a developer command that shows the outlines of world and object polygons as triangles. It is helpful for optimizing geometry and [[Vis | vis-blocking]]. | [[Image:r_showtris_start.jpg|thumb|right|Start map with r_showtris enabled]]The '''r_showtris''' [[Console_variables | cvar]] is a developer command that shows the outlines of world and object polygons as triangles. It is helpful for optimizing geometry and [[Vis | vis-blocking]]. | ||
− | It has three posible | + | It has three posible states 0 to 2 |
− | 0: Disable this feature. | + | : 0: Disable this feature. |
− | 1: Enables it like in the picture. | + | : 1: Enables it like in the picture. |
− | 2: Also enables it, but it won't show what's rended behind a wall like 1. | + | : 2: Also enables it, but it won't show what's rended behind a wall like 1. |
The command is only available in certain [[List_of_engines_and_ports | engine ports]], such as [[Fitzquake]], [[forks]], [[DarkPlaces]] and [[QuakeSpasm]]. | The command is only available in certain [[List_of_engines_and_ports | engine ports]], such as [[Fitzquake]], [[forks]], [[DarkPlaces]] and [[QuakeSpasm]]. |
Latest revision as of 15:33, 22 January 2020
The r_showtris cvar is a developer command that shows the outlines of world and object polygons as triangles. It is helpful for optimizing geometry and vis-blocking.It has three posible states 0 to 2
- 0: Disable this feature.
- 1: Enables it like in the picture.
- 2: Also enables it, but it won't show what's rended behind a wall like 1.
The command is only available in certain engine ports, such as Fitzquake, forks, DarkPlaces and QuakeSpasm.