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setorigin

From Quake Wiki

Revision as of 23:24, 24 March 2013 by Necros (talk | contribs) (Created page with "Syntax:<br/> <code>setorigin(entity e, vector vec)</code> Sets the entity <code>e</code> to the position specified with <code>vec</code>. This is the correct way of setting ...")
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Syntax:
setorigin(entity e, vector vec)

Sets the entity e to the position specified with vec. This is the correct way of setting an entity's position in the game. Setting the .origin variable manually will cause problems with rendering.