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Difference between revisions of "testplayerstart"
From Quake Wiki
(Created page with "{{DISPLAYTITLE:testplayerstart}} The '''testplayerstart''' entity defines a start location for the mapper meant as a temporary player start for testing the part of your map y...") |
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{{DISPLAYTITLE:testplayerstart}} | {{DISPLAYTITLE:testplayerstart}} | ||
− | The '''testplayerstart''' entity defines a start location for the mapper meant as a temporary player start for testing the part of your map you placed it in. This allows | + | The '''testplayerstart''' entity defines a start location for the mapper meant as a temporary player start for testing the part of your map you placed it in. This allows the mapper to leave your existing info_player_* entities where they are without needing to move those for testing during the mapping process if you wish to compile and test your maps. |
== Attributes == | == Attributes == |
Latest revision as of 22:13, 26 May 2022
The testplayerstart entity defines a start location for the mapper meant as a temporary player start for testing the part of your map you placed it in. This allows the mapper to leave your existing info_player_* entities where they are without needing to move those for testing during the mapping process if you wish to compile and test your maps.
Attributes[edit]
testplayerstart has the following attributes in the map editor:
- Angle : The direction the entity faces when spawned