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Difference between revisions of "vid stretch by 2"

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(New page: {{lowercase-underscores}}{{Infobox Console variables |name=vid_stretch_by_2 |default-value=1 |saved-to-config=yes }} Versions: WinQuake (not present in DOSQuake, present but unused in ...)
 
m (Move page script moved page Vid stretch by 2 to vid stretch by 2: Fixing the case)
 
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{{lowercase-underscores}}{{Infobox Console variables
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{{lowercase-underscores}}{{Infobox Console variable
 
|name=vid_stretch_by_2
 
|name=vid_stretch_by_2
 
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|default-value=1
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Versions: [[WinQuake]] (not present in DOSQuake, present but unused in [[GLQuake]], as far as I know)
 
Versions: [[WinQuake]] (not present in DOSQuake, present but unused in [[GLQuake]], as far as I know)
  
Setting vid_stretch_by_2 to 1 will cause to render in half the screen resolution. It enables use of resolution below 640x480 on a card that don't support such a resolution natively under given OS (ex: WinNT 4.0). 640x480 -> 320x320 ,800x600 -> 300x400
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Setting vid_stretch_by_2 to 1 will cause to render in half the screen resolution. It enables use of resolution below 640x480 on a card that don't support such a resolution natively under given OS (ex: WinNT 4.0). 640x480 -> 320x240 ,800x600 -> 400x300
  
 
{{Console variables}}
 
{{Console variables}}

Latest revision as of 16:22, 29 March 2013

Template:lowercase-underscores

vid_stretch_by_2
Default value: "1"
Saved to config.cfg: yes

Versions: WinQuake (not present in DOSQuake, present but unused in GLQuake, as far as I know)

Setting vid_stretch_by_2 to 1 will cause to render in half the screen resolution. It enables use of resolution below 640x480 on a card that don't support such a resolution natively under given OS (ex: WinNT 4.0). 640x480 -> 320x240 ,800x600 -> 400x300


Console
List of console variables | List of console commands